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Select Nth Edge/Face/Vert

Select Nth

The Selection Sets feature gives you a quick way to name, save, and recall your selections on the fly—without having to navigate Maya’s Outliner or open extra menus.

💡 What Are Selection Sets?

Think of a Selection Set like a "bookmark" for your components or objects:

  1. You pick a group of edges, faces, vertices, or objects.

  2. You give them a quick name (like armor_edges or top_cap).

  3. Whenever you need them again, one click brings that exact selection back!

Creating a Set

  1. Select the components or objects on your model.

  2. Type a name into the Sets text field (e.g., stripe_pattern).

  3. Click Create.

Pattern Selection on Faces

Creating a Selection Set
Create Multiple Sets at once

You don't need to create sets one by one! You can create multiple sets simultaneously by typing names separated by commas:

  • top_cap, side_border, detail_pattern

Pattern Selection on Faces
Creating Multiple Selection Sets at Once

Select Sets

The Select button is your one-click activator for Selection Sets. Once you have a set name listed in the text field (or when you want to cycle through sets attached to an object), clicking Select highlights those stored edges, faces, vertices, or objects directly in your 3D viewport.

  • Selecting Named Sets: Type one or more set names into the text box (e.g., top_border or setA, setB) and click Select.

    • The tool searches your scene for those set nodes and highlights all the stored components or objects in your viewport simultaneously.

    • *Shift + Click Cycle & Select Forward: Having an Object or Component that contains Sets Selected.

      • Steps forward through every set attached to your selection, highlighting each set's components one by one in the viewport while updating the text field.
    • *Ctrl + Shift + Click Cycle & Select Backward: Having an Object or Component that contains Sets Selected.

      • Steps backward through the sets attached to your selected object, highlighting them in reverse order.

Pattern Selection on Faces

Selecting Sets

Add to a Set

Select new components on your model and click Add to include them in the active set.

Pattern Selection on Faces

Adding Components to Existing Seleection Set

Remove From Set

Select components and click Remove to take them out of the active set.

Pattern Selection on Faces

Removing Components from Existing Selection Set
Deleting Sets
  • To completely remove one or more specific Selection Sets from your Maya scene:
    1. Type the name of the set (or comma-separated set names) into the Sets text field:
    2. Hold Ctrl + Shift and click the Remove button.

Pattern Selection on Faces
Deleting Sets

  • Deleting Empty Sets: Alt + Click to Delete All Sets that have no Members (Empty Sets).

Pattern Selection on Faces
Deleting Empty Sets

Get Sets

The Get button is your inspection and query tool for Selection Sets. Instead of manually searching through Maya’s Outliner to see which sets your components belong to, the Get button automatically finds them and displays their names right in the text box.

  • Inspecting Your Model (Items Selected): The tool inspects your selection and prints all Selection Sets attached to those specific parts into the text box (separated by commas).
  • Inspecting the Entire Scene (Nothing Selected): The tool will fetch and list every custom Selection Set that exists in your current Maya file.

Pattern Selection on Faces

Retrieve Selection Set Names
Get Button - Extra Features
    • Ctrl + Shift + Click Cycle Backward: Cycles backward through the attached set names

    Shift + Click Cycle Forward: Cycles forward through the set names attached to your selection, displaying them one by one in the text box.

    Pattern Selection on Faces
    Cycling through Sets

  1. Alt + Click Search / Filter: Filters your scene's selection sets using the keyword currently typed in the text box.

    • Use in conjunction with the Use Case Sensitive checkbox from the Options Menu.

    Pattern Selection on Faces
    Search Sets by typing their Names

  2. Ctrl + Alt + Click Outliner Fetch: Grabs the set nodes currently selected in Maya's Outliner and pastes their names into the text box

    Pattern Selection on Faces
    Load Sets From the Outliner

  3. Alt + Shift + Click Clear Field: Instantly clears all text from the Sets text box.

    Pattern Selection on Faces
    Wiping the Text Box Clean